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Desolation
Desolation is not really a game, but rather a proof of concept.
It utilizes a custom written collision system implemented in Unity. The custom collision system can handle all 2D collisions from AABB to linetraces and can easily be used in any 2D game.
Type
Solo Project
Software
Unity
Visual Studio
Languages
C#
Team Size
1
Release
2021
Main Roles
Game Programmer
Designer
Key Insights
Implements a self written physics Implementation
Contributions
Physics Alghoritm
General Project informations
Description
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